» » Artstation Creating an Open World Map in UE4 | World Composition


 
 
 


Artstation Creating an Open World Map in UE4 | World Composition

Author: Bo0mB0om on 11-08-2020, 00:50, Views: 58

0
Artstation   Creating an Open World Map in UE4 | World Composition

Artstation - Creating an Open World Map in UE4 | World Composition
Duration: 52m | .MP4 1920x1080, 30 fps(r) | AAC, 48000 Hz, 2ch | 345 MB
Genre: eLearning | Language: English


In this tutorial I cover the fundamental aspects of setting up a massive open world with UE4 using World Composition. I test everything on a 16km² landscape but the techniques showcased can be used for a 256km² landscape should you wish. Everything you see is procedually placed, only the animals have been manually placed for the cinematic.

World Composition allows for level streaming, in short; loading and unloading levels based on distance from the camera. That coupled with the procedural tools such as Procedural Foliage Volumes and Landscape Grass will allow you to populate an entire open world very quickly. It also allows teams to work on the same level without running into conflicts with locked files.

We will cover the following -

World Composition
Procedural Foliage Spawner
Landscape Grass
Foliage Type Actors
Level Streaming
Contents

52 Minutes Tutorial
1080p Resolution
Software Used

Unreal Engine 4
Level

Beginner
DOWNLOAD
(Buy premium account for maximum speed and resuming ability)



Category: Tutorial

Dear visitor, you are browsing our website as Guest.
We strongly recommend you to register and login to view hidden contents.
 
2015, 2016, 2020, Adobe, and, Audio, book, Build, Complete, Converter, Data, Downloader, Edition, Editor, elearning, Enterprise, for, Mac, MacOS, MacOSX, magazine, Multilingual, OSX, PDF, Photo, Portable, Pro, Professional, Recovery, Software, Studio, Suite, The, training, tutorial, Ultimate, Video, Win, x64, x86

» Show all tags